Friday, October 23, 2009

[android-developers] Re: White screen in my OpenGL application

I am assuming your textures are not power of 2 and square.

On Oct 23, 7:43 am, Steff <st...@designware.dk> wrote:
> Hi
>
> I've just dusted off an application I did for Android half a year ago.
> I upgraded to the latest SDK and Eclipse ADT. After some struggeling I
> get the application to run again. When I debug it I can see that all
> the right code are executed the right way.
>
> The application shows a OpenGL surface and animates stuff on it. It
> used to work perfectly (I even have it running on my HTC Magic
> device), but in the new emulator the screen is just white?!? Any
> explanation?!?
>
> Regards, Per Steffensen
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